Showing posts with label DLC. Show all posts
Showing posts with label DLC. Show all posts

Tuesday, 24 April 2012

Brief Hiatus

Hey Guys,

As you've probably noticed, I haven't posted any updates for a while. This is primarily due to a heavy workload and a lot of stuff going on IRL (in real life - for those of you who aren't familiar with the acronym).

I hope to resume writing sometime soon, but for now I'm still on a bit of a break.

In the mean time, here are some of the larger news stories to break while I have been away:

There are a few more, less important stories to break but I think the above three have gamers the most excited / interested. I wish I could find time to write an in depth article for each news story, but finding time is tricky.

Expect regular posts sometime soon guys, I will return!

Thanks,

Joe

Tuesday, 3 April 2012

News for Skyrim incoming?

As you may remember, back in mid march I found a possible Skyrim DLC leak that was posted on another website. While no dates of release were included, the site outlined the details of the 'leak' and summarised them for the internet to see.

Just looking at one of my old screenshots gets me wanting to play Skyrim again,
speculation about DLC adds to that tenfold

Now half a month later, Pete Hines (Vice president of Bethesda Softworks) has announced that April will be a time for news and surprises for their titles Skyrim and Rage (I never did get the chance to play Rage, maybe I'll buy it sometime). This definitely leads me to believe that this will be a DLC announcement for Skyrim, especially seeing as how the creation kit has been out for a while now, I can't really think what else would constitute as cool Skyrim news.

It seems that April is going to be an interesting month for us PC Gamers - Skyrim news, possible Mass Effect DLC news, WoW MoP Beta news and I'm sure that lots of other interesting stories will come to surface over the month, lets just hope that these aren't belated April fools jokes, because let's face it, the internet was a big pile of useless on the first.

But as always, I will do my best to keep you all posted as soon as I come across any more info! Fus Ro Dah! 

Monday, 19 March 2012

Skyrim DLC Leaked?

Well well, after a weekend of a mix of beer and intense play of Mass Effect 3 I hadn't had time to keep up to date with the breaking news of the gaming world. So today in my usual Internet trawl I stumbled upon this:

A post showing possible DLC details provided by an ex-Bethesda employee.
(Click to enlarge)
The source of this image was here, the post on that link has a nice summary of key points at the bottom for you all to read. Personally I think it seems legit, but as usual, with most of the stuff flying around the internet, I am going to remain calm and see this as a possibility rather than confirmed content. But if this is what is going to happen... wow! Damn it Bethesda, I've already clocked 200 hours on Skyrim, are you trying to make sure I have no time for anything else!

I will be sure to keep up to date when more info about this appears!

Friday, 9 March 2012

What am I playing? - Fallout 3 Vs New Vegas

Hey guys, What am I playing is going to be a column that delves into the games I am currently enjoying, be them 1 or 10 year(s) old.

So recently I have been playing through both of the more recent Fallout titles from Bethesda. With Steam offering the ultimate editions complete with all DLC for reasonable prices, I thought 'why not'.

The House always wins...

Today I want to objectively look into the points that make a game good for me and see what each game has to offer and which I prefer, so ready your Pip boys it's time to leave the vault.

1. Storyline (PLOT SPOILERS BELOW)
Bethesda are very good at making open RPG's and keeping away from having a set in stone path for your character follow. Whilst there are some constraints, you have a lot of freedom in how you wish for your character to act, be it a slick talking, stealthy scourge of the wastes or a righteous, all guns blazing warrior you have the freedom to be what you would like. In this aspect, Fallout New Vegas offers a lot more freedom - this is down to the multiple factions you change your standing with throughout your gameplay. New Vegas offered multiple completely different outcomes to completing the standard game, and surpassed Fallout 3 in that aspect, where you were confined to a few different speech options or choices in the final moments of the game.

Vault 101

That being said, the storyline of 3 gripped me a lot more than New Vegas - A lone vault dweller seeing the wasteland for the first time in an effort to find his lost father. As for New Vegas, the storyline definitely worsened after you get hold of the platinum chip, your epic quest for vengeance is kinda stopped short, not to say it doesn't have its moments afterward, but I definitely reached a peak in mystery and intrigue before you approach Benny.


NV does offer a very interesting story throughout the available DLC's however, which all have minor links to eachother, which was nice and kind of made up for the lack-lustre main storyline.

So NV offered more open ended gameplay and choices and had nice storylines within the DLC but 3 had a gripping storyline throughout and for that the victory of this section goes to Fallout 3


2. Gameplay
'SHIT!SHIT!SHIT!SHIT!SHIT!' were my exact words I think.
With Fallout, my preference is to play on Very Hard Difficulty. Before I invested in the games myself, I played with a friend for many hours on Normal. The problem with normal is there's only really the risk of death in the first few levels while you adjust and you tend to just stockpile Stimpaks and food without much need to use them. Very Hard difficulty offers much more of a challenge, nothing gets the blood pumping more than meeting a Deathclaw or Super Mutant Behemoth on this difficulty.

New Vegas bought something I loved to the table, Hardcore mode. Activating this just added to the challenge and you can spend a good half hour trying to get past a certain group of enemies over and over, you can't just instant heal up with a few spammed stimpaks. You actually had to live like a wastelander - keeping hunger at bay and feeding yourself whenever you could. New Vegas also added a couple of mini-games to the table, being casino orientated, so you get the option to kick back in post-apocalyptic Vegas and play some card games or slots which was a nice feature.

For both games on PC I did have the issue that the vanilla games crashed - a hell of a lot. Sometimes I'd go a couple of hours with no crashes and sometimes I would have 3 in 15 minutes. Didn't experience any issues with the DLC on either game but I had to make sure I was constantly pressing F5 (quicksave) as not to lose my progress. Very annoying, but I guess it built up a good habit.

Anyway, I digress. In terms of gameplay New Vegas is the clear winner, a forseeable outcome as it was built on the foundations of Fallout 3.

3. Atmosphere
This is one of the key points for me, as this attributed to or detracted from my enjoyment of both titles. The overall feel of the games. Fallout for me has always enticed me due to the feeling of mystery and exploration into the unknown whilst walking the wastes, finding places untouched by humans for many years, and the sense of wilderness and lonliness.

I found the Capital Wasteland in fallout three was amazing. Be it walking the Super mutant infested streets of DC or finding an abandoned vault in the wastes the sense of adventure was always present.

What I also liked about the Capital Wasteland, is that you could eventually stumble on a place that has had no contact from anyone since the war, be it just a house where the inhabitants perished when the bombs dropped. Or the underground remnants of a factory basement - now full of nasty creatures.

New Vegas, on the other hand, doesn't seem as barren at all. One of my major gripes with the game was the fact I wasn't so much as wandering a lonley wasteland anymore, I was just moving from settlement to settlement and it seemed humans were everywhere. Sure the Mojave had its share of abandoned buildings and facilities, but nowhere near the amount as 3. This annoyed me. I lost that feeling of imminent danger and it didn't feel so much as a wasteland as it did in 3.

Yeah it did have big barren areas, but there was -never- the thought that you could have been the first in 'x' place since the bombs stopped dropping and people hopped out their Vaults. This gave the game a completely different feel to 3, which in some ways is good, keeping it fresh and new, but in other ways it was a little disappointing.

So with that being said I'd say the winner here would be Fallout 3


Conclusion?
While both games are awesome in their own right and both have good and negative aspects, I will have to side with Fallout 3. This is mainly because of my third point, and the fact that it kept me playing a lot more than New Vegas. Once I had completed the main story and DLC in New Vegas, I never got the urge to trawl through the Mojave and Explore every single nook and cranny, but with Fallout 3 I did. Fallout three has definitely consumed many more hours of my time than new Vegas also, and even with a smaller amount of guns and armour and extra features, it managed to grip my attention much more than its successor.

Wednesday, 7 March 2012

Release Day DLC?

Gaming faux pas or playtime for the privileged? With EA/Biowares recent decision to add some pretty gnarly DLC to ME3's collectors edition or available for separate purchase on the day of release, many gamers are outraged by this decision.

For those of you who aren't sure about what I'm talking about here, I'll try to summarise:
On the release day of Mass Effect 3, downloadable content available at an extra cost or with the collectors edition (which is of course more expensive than the standard version) was made purchaseable, which includes a new squad member and new looks for all the existing members - nice features but also in the opinion of many gamers story changing features.

Source: Metacritic
As you can see on the image the right, whilst achieving a good critical review by those in the industry, ME3 - more specifically EA/Biowaare has clearly pissed off the gaming community by pulling this stunt for more cash.

And that is what it is, and had the community not been so outraged, it would have been a successful business strategy. EA knew that the gaming community that have invested in their previous ME titles would most likely opt to buy the DLC, however I don't think they expected the sheer amount of rage that has been expressed since the release of both ME3 and ME3: From Ashes DLC which has caused an outcry from many gaming critics and even resulted in many trying to boycott the game.

People, myself included, expect content that is completed by the games official release date to be included in the standard game, with a couple of neat features (but nothing game changing) in the collectors edition. EA have definitely screwed up here, had they given a few months before releasing it, gamers would have been none the wiser and invested in it with no argument, but their radical plan to do it on release was just stupid and whilst they have likely made a lot of money through ME3 and the DLC, I think it's a safe bet to say that they probably didn't make anywhere near as much as they had hoped.

I have to say though, I do agree with Nintendo's philosophy on DLC, they want their released games to offer the gamer 'the complete package' and that's something that many producers should think, but with the willingness of gamers to purchase DLC it seems as if you are missing a trick if you don't jump on the boat. Personally I have rarely bought DLC and most of the time it has been in an 'Ultimate Edition' bundle with the game itself.

I miss the times when you bought a game, then half a year later the expansion pack came out...